KreeoniWebsite Administrator Guild Member
Joined: 26 Nov 2007 Posts: 457
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re: Raiding suggested minimum requirements
by Kreeoni on Tue Jan 08, 2008 11:17 pm
Here is a general post that I am slowly coming up with for minimum requirements for raids. This list is not the be all and end all yet, just a start of a guideline.
Kara:
As a general guideline, all classes regardless of spec should have at the bare minimum 8k buffed HP. Melee DPS should have close to 100 hit rating and casters should have around 6% spell hit. Note that hit rating/spell hit and AP/Spell Dmg is greater than lots of crit.
Druids
Feral(Bear): 415 def, 20k armor and 20% dodge. They also need points in the "Survival of the Fittest" talent.
Feral(Cat): 2.1k ap and 25% crit.
Balance: +700 spell dmg, 20% crit and if you can 6% hit rating.
Restoration: +1.25k to healing.
Hunters
100 Hit rating
Beast Mastery: 1.3k ap, 20% crit.
Marksmanship: 1.5k ap, 20% crit.
Mages
Frost: +700 frost, ~15% crit.
Fire: +700 fire, ~15%crit.
Paladins
Holy: +1.3k to healing.
Retribution: 1.5k ap, 21% crit.
Protection: 490 def, 13k armor, 12k health, 18% in dodge/parry, 20% block and +200 spell dmg. (Total of 102.4 combined with dodge, parry, and block)
Priests
Holy/Disc: +1.3k to healing.
Shadow: +750 shadow dmg with 6% to hit rating.
Rogues
200 Hit rating
Combat(Sword): 1350 ap, 20% crit
Combat(Daggers): 1350 ap, 25% crit
Assassination: 1325 ap, 20% crit
Subtlety: 1.5k ap, 22% crit
Shamans
Elemental: +650 spell, ~15% crit.
Enhancement: 1.3k ap, ~18% crit.
Restoration: 1.2k to healing.
Warlocks
Affliction: +750 shadow/fire dmg.
Destruction: +700 shadow/fire, 18% crit.
Warriors
Arms: 1.4k ap, 25% crit
Fury: 1.4k ap, 25% crit
Protection: 490 def, 13k armor, 12k health, 15% in dodge/parry/block
ZA:
(Stolen from http://warriornation.net/Forum/showthread.php?t=349233)
WARRIORS
TANKS - 13.5k hp unbuffed - 500 defense - 60 hit rating - 22% dodge - 16% Parry - 24% block - 15k armor - (MUST BE SPECCED PROT)
DPS - 11k unbuffed - 1700ap (w/o battle shout) - 27%+ Crit Chance - 150+ hit rating - 9k armor
DRUIDS
Feral Tankers:
30k armor, 16k HP unbuffed, 32% dodge, crit immunity.
Feral DPSers:
2.8k AP, >5% hit, 32% crit, 8.5k HP.
Balance:
800 +damage, 8.5k HP, 10k mana, 12% hit, 22% crit, 130 MP5
Resto:
1500 +healing, 8.5k HP, 10k mana, 125 MP5 or 400 Spirit.
HUNTERS
600+ Ranged Damage, 1650 AP, 20% Ranged Crit (this is the lowest minimum allowed and will most likely be updated once we get in there more)
PRIESTS
Discipline or Disc/Holy Hybrids:
1500+ Healing, 11k mana, 8k health, 150 mp5 casting or 480 spirit
Deep Holy:
1700+ Healing, 10k mana, 8k health, 150 mp5 casting or 480 spirit
Shadow:
900+ Shadow Damage, 9.5k mana, 8k health, 450+ sustained DPS
SHAMANS
- All Shaman health should be at least 8k+
- Resto: 1600+ Healing, 10k+ Mana
- Enhancement: 1400+ AP, dual weilding 75+ DPS weapons (slow MH/slow OH, no exceptions for fast off-hands), NO 2-HANDER DPS
- Elemental: 800+ Nature Damage
MAGES UNBUFFED
800 Spell Damage
8% Spell Hit (with talents)
25% Spell Crit
7500 Health
8500 Mana
Raid Spec of 10/48/3 (My spec follows for confused mages)
http://www.wowarmory.com/character-t...27arak&n=Kiras
ROGUES
Combat
1500 AP, 250+ top-end damage on MH weapon
500+ sustained DPS
Subtlety
25% base Melee Crit, 80+ DPS weapon in MH
500+ sustained DPS
Assassination
25% base Melee Crit, 80+ DPS weapon in MH and OH
500+ sustained DPS
WARLOCKSAffliction
75+ Spell Hit-850-1k spell dmg (more shadow oriented) - 10k+ hp
Demonology
30+ Spell Hit - 17-19% Spell Crit - 750-800 Spell dmg - 12k+ hp
Destruction
45+ Spell Hit - 13%+ Spell Crit - 700+ Spell dmg - 9k hp - 10k mp
PALADINS
Holy
- 1400 +Healing
- 10K Mana
- 8k Health
- 175 Mp5
- 21%-22% Spell Crit
Protection
- 12K Health Unbuffed
- 490 Defense
- 300 Spell damage
- 15k Armor
- 102.4% combined dodge/parry/block/miss with Holy Shield
Gruul's Lair:
(Stolen from http://forums.worldofwarcraft.com/thread.html?topicId=3168485906&sid=1&pageNo=1)
Druid
Boomkin: HP: 8,000 MP: 8,000 Other: +750 Spell Dmg, 18% Spell Crit in Caster form, 9% Spell Hit
Healing: HP: 8,000 MP: 8,500 Other: +1,400 Healing, +120 MP5
Tank: HP: 16,000 MP: N/A Other: 25,000 Armor, 415 Defense with points in survival of the fittest, 25% Dodge, 1,100 AP, 20% Crit
Melee: HP: 8,000 MP: N/A, Other: 2,500 AP, 25% Crit
Hunter
Beast Master: HP: 8,000 MP: 7,500 Other: 1,550 AP, 20% Crit, 8% to hit
Marksman: HP: 8,000 MP: 8,000 Other: 1,600 AP, 20% Crit, 8% to hit
Mage
All: HP: 8,000 MP: Other: +800 spell Damage, %20 spell crit, 9% Spell Hit
Paladin
Retribution HP: 8,000 MP: 6,000 Other: 1600 AP, +400 Spell Damage, 20% Crit
Healing: HP: 8,000 MP: 9,000 Other: +1,500 Healing, +80 MP5, 15% Holy Spell Crit.
Tank: HP: 12,500 MP: 5,000 Other: 490 Defense, 14,000 armor, 102.4% avoidance (while HS is up add dodge/parry/block and miss), +200 spell damage.
Priest
Shadow HP: 8,000 MP: 7,500 Other: +850 Damage
Healing HP: 8,000 MP: 8,500 Other: +1,500 Healing, +130 MP5
Rogue
Combat Swords: HP: 9,000 Other: 1500 AP, 20% Crit, +185 to Hit
Combat Daggers: HP: 9,000 Other: 1500 AP, 26% Crit, +115 to Hit
Assassination: HP: 9,000 Other: 1500 AP, 26% Crit, +115 to Hit
Shaman
Melee: HP: 8,000 MP: 6,500 Other: 1,300 AP, +9% to hit, 20% Crit
Healing: HP: 8,000 MP: 9,000 Other: +1,400 Healing, +120 MP5, 20% Spell crit
Caster DPS: HP: 8,000 MP: 8,500 Other: +800 Spell Damage, 18% Spell Crit
Warlock
Affliction: HP: 8,000 MP: 7,000 Other: +850 Spell Damage, +80 Spell Hit
Demonology/Destruction: HP: 8,000 MP: 8,000 Other: +1,000 Spell Damage, +80 Spell Hit
Warrior
DPS HP: 9,000 MP: N/A Other: 1,700 AP, +12% to Hit, 30% Crit.
Tank: HP: 13,500 MP: N/A Other: +500 Defense, 16,000 armor, % Avoidance (20 Dodge / 17 Parry / 30 Block)
SSC/TK:
This is where the gear checks stop and the how you play your class begin.
DPS should be ~850 DPS (some classes are higher rogues/hunter/mages/warlocks some classes are lower sPriests/Feral Druids/Ele&Ehnc Shaman)
Tanks should be ~700 TPS and ~15k hp unbuffed (numbers varies for pally/feral/warrior)
Healers should be able to last for at least 8 minutes without going OOM
Last edited by Kreeoni on Tue Dec 23, 2008 6:56 pm; edited 3 times in total
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